![]() Previewing and sharing your prototype.Designing an app is not a simple job. Nathan also shows how to create popular gesture-controlled interactive effects such as scrolling and 3D flip transitions with Flinto. Learn to quickly import your screens, link them together into a usable prototype, add transitions and effects to mirror default mobile effects, and then deliver a prototype app to be viewed on any Mac or iOS device. Dive into the mobile prototyping process and workflow in Flinto for Mac, a popular tool for in-context prototyping of apps for viewing on your own devices, with the creator of Flinto himself, Nathan Manousos. Next-gen UX design tools like Flinto for Mac help designers create more convincing, engaging experiences for mobile and other up-and-coming platforms. Double click or command click to access layers inside.Ī new “Align Screens” check box locks the screens into alignment making this common scenario much less error-prone. The screen borders have been removed in favor of treating screens like groups.Ĭlicking and dragging a screen moves the whole thing. New start and end screen thumbnails make explicit which screen is the start and which is the end. We addressed several common sources of confusion in the Transition Designer and added a new setting for creating “aligned screen” transitions. ![]() New easier to use Transition Designer The Transition Designer in Flinto for Mac also received attention in this update and is now even easier to use. It’s also great for the overall community because it allows anyone to share a Flinto document full of cool transitions and behaviors for others to use. This is great news for teams that want to share a standard set of transitions and behaviors. Groups with behaviors applied can also be copied into new documents and re-used. Shareable Transitions and Behaviors Also new in Flinto 2 is the ability to share transitions and behaviors between documents.Ĭopying a link from one document to another makes any transitions associated with that link available in the new document. When you exit the Behavior Designer, you can focus back on other aspects of your prototype without worrying about the details of the behavior. The example above uses two behaviors on the same group, one for the shrinking header and another for the parallaxing image on the right. ![]() The animation from one state to the other happens as you scroll over the range you define. To make a looping animation in the behavior designer, make a state for each position of the layers, then link the states together with timer links.įor a scroll-based animation, use the new scroll gesture to link from one state to another. You could add swipe gesture between the states too for added realism. Each of those states would have a tap gesture targeting the other state. To design a toggle switch, create an on and off state. Learn how to the Behavior Designer works in detail on our. Behaviors are applied to groups and consist of a series of states.īy adding links in each state, you can navigate between them, animation happens automatically. You actually modify the very layers that animate so you don’t feel disconnected from the end result of your work. Using the behavior designer is fast, and modifying the animation is completely visual. Behaviors can be interrupted, for super-responsive interactions. Behaviors are reusable, just like transitions. Things like scroll-based interactions, looping animation, toggle switches, button effects and many others can be created. Introducing the Behavior Designer Use the Behavior Designer to create micro-interactions that happen within screens. We’ve reset all the Flinto for Mac free trials, so if you’ve tried it in the past, nows a great time to give it another look. This version also includes a redesigned, easier-to-use Transition Designer and we’ve added a way to share transitions and behaviors between Flinto documents. This major release includes a new feature called the Behavior Designer that allows for the creation of micro-interactions that happen within screens.
0 Comments
Leave a Reply. |